Ghost in the Shell: Arise Project Details

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Ghost in the Shell: Arise Project Details

Post by BK-201 on Wed Feb 13, 2013 9:24 am

Ghost in the Shell: Arise

At the, "Ghost in the Shell: Arise Project Launch Event," Production I.G finally revealed just what Ghost in the Shell: Arise is all about. According to President Ishikawa of Production I.G, one of the main goals of the project is to show the strength of 2D animation in a world that seems to be embracing 3D animation more and more.

Ghost in the Shell: Arise is a four film project, with each movie having a runtime of about 50 minutes. The first volume, Border 1: Ghost Pain, hits Japanese BD on June 22. The films will each have a brief run in theaters. The actually release format resembles Gundam Unicorn and Code Geass: Akito the Exiled.

Kusanagi Motoko is in fact the main character, and the story is about how exactly she became who she ended up in the GitS we all know and love.

Sorry for the blurred images, but the stream isn't exactly HD. More details as they get announced throughout the event.

UPDATE: It looks like Maaya Sakamoto (every show ever) will be playing the role of young Kusanagi Motoko.

UPDATE 2: My mistake. June 22 is the theater release and the advance sale of the BD/DVD. July 27 is when the it'll hit normal store shelves.

Here is the lack-luster OP.


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Re: Ghost in the Shell: Arise Project Details

Post by Great_Oak on Wed Feb 13, 2013 3:04 pm

I can get behind her new look more since it's young Motoko. Still weird, but I can pretend that in a few years she'll become to sexy, purple haired badass we all know and love.



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