JAN/New Site Game Character Roster

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Re: JAN/New Site Game Character Roster

Post by Deathfire123 on Fri Feb 22, 2013 3:36 am



This is either Blazer

Or Yuno if you make a Mirai Nikki world

(best I could do)
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Re: JAN/New Site Game Character Roster

Post by Nim on Fri Feb 22, 2013 4:48 am

If you already have a sprite you don't have to use it.




Personality:
Kuudere
Friendly, shy
heroic, seeks adventure

VP of the VN Club.
Member of the secret order.

Hangs out in Asylum, Video Games

Friends with everyone.
Thinks Karma is a douche

Been a member since 2012

I'd prefer to either be a melee or mage damager in combat situations.

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Re: JAN/New Site Game Character Roster

Post by Colme on Fri Feb 22, 2013 11:14 am

Deathfire123 wrote:If I become playable (and I assume its classic RPG style), I'll be a ranged attacker, most likely an archer or mage of some sort (preferrably an archer, can involve wings)

Also if you are ever in desparate need for scripting, or are in need of a scripting supervisor, that's my job, so let me know.

I also have wet my feet in programming with Game Maker. So if the need arises, don't be afraid to call.

Thanks, the only instance of you fighting in the game so far is when you get in a fight with Infernra. At the moment all of your skills and abilities involve "death" or "fire".

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Re: JAN/New Site Game Character Roster

Post by rougeassassin on Fri Feb 22, 2013 11:37 am

I'm still in the game right? I had problems with playing the latest version of the demo I had and I've yet to transfer that stuff over from my old hard drive.

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Re: JAN/New Site Game Character Roster

Post by Kamn on Fri Feb 22, 2013 11:58 am

Colme wrote:
Kamn wrote:is it ok if i change my sprite from the old game?

Yeah sure (also what was your old username and do you want me to change it?)

Walshy was my old name.

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Re: JAN/New Site Game Character Roster

Post by Colme on Fri Feb 22, 2013 12:31 pm

rougeassassin wrote:I'm still in the game right? I had problems with playing the latest version of the demo I had and I've yet to transfer that stuff over from my old hard drive.

You were on the development team!? Razz

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Re: JAN/New Site Game Character Roster

Post by Deathfire123 on Fri Feb 22, 2013 4:40 pm

Colme wrote:
Deathfire123 wrote:If I become playable (and I assume its classic RPG style), I'll be a ranged attacker, most likely an archer or mage of some sort (preferrably an archer, can involve wings)

Also if you are ever in desparate need for scripting, or are in need of a scripting supervisor, that's my job, so let me know.

I also have wet my feet in programming with Game Maker. So if the need arises, don't be afraid to call.

Thanks, the only instance of you fighting in the game so far is when you get in a fight with Infernra. At the moment all of your skills and abilities involve "death" or "fire".

That is great. More punny skills like that make me happy.

If you can, have me punch Karma for some reason, he deserves it.

Also, if you do a scene where me an Spor get in a fight, do it something like the fights between Yozora and Sena in Haganai
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Re: JAN/New Site Game Character Roster

Post by plantkingman on Fri Feb 22, 2013 7:54 pm

This may sound like a dumb question. But in the game can you get just about anyone to join your party as you the player plays through the game?
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Re: JAN/New Site Game Character Roster

Post by Valvatorez on Fri Feb 22, 2013 8:03 pm

Deathfire123 wrote:
If you can, have me punch Karma for some reason, he deserves it.

Don't be mad, be glad. And please, you would be dead before I am even scripted into the game.

Also, ever thought putting in an arena type thing in the game, where you can fight a multitude of people?
Just throwing ideas out there.

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Re: JAN/New Site Game Character Roster

Post by Keiichi Morisato on Fri Feb 22, 2013 8:04 pm

Colme wrote:Version 3.0 of the Demo is complete. I'll be forwarding the file to the development team.

So it runs on Windows 8 now ?

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Re: JAN/New Site Game Character Roster

Post by MrLincecum on Fri Feb 22, 2013 11:29 pm

Well, here's my updated sprite.



I couldn't get it to work in the game though. I don't understand why, but I might be missing game files or something, I don't know. I didn't get to test whether it looks good or not, so this is subject to change pending actual testing.

My info can be found on my earlier post.

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Re: JAN/New Site Game Character Roster

Post by rougeassassin on Mon Feb 25, 2013 2:48 am

Colme wrote:
rougeassassin wrote:I'm still in the game right? I had problems with playing the latest version of the demo I had and I've yet to transfer that stuff over from my old hard drive.

You were on the development team!? Razz


XD well at first I wasn't but I was on board last spring. still willing to help out and I've been teaching myself how to use RPG maker as well. plus most of the realm worlds that where going to be done I have a pretty good grasps of as well! I'm a graphic design major so might as well! Smile

EDIT: Well I was signed up as a beta tester at first actually. and I did not know that there was a demo 3.0 ready.... the latest I have is 2.6 I think, and thats in a few parts...


Last edited by rougeassassin on Mon Feb 25, 2013 2:55 am; edited 1 time in total (Reason for editing : didn't know there was a new demo!)

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Re: JAN/New Site Game Character Roster

Post by Tomoyo's Angel on Mon Feb 25, 2013 3:12 am



Personality:
Dandere
Friendly, shy, withdrawn
highly talkative to friends and family otherwise withdrawn.

member of the vocaloid club, i4japan club, key/visual art club, film club, and the anime cafe

Hangs out in Asylum, Tech Temple, and the vocaloid club.

Friends with a select few.

Been a member since oct 2010

I'd prefer to either be ranged, healing, or white magic damage in combat situations.

(lol i used your post as a template nim.) Razz hope you don't get mad.


preferd name would be Tomoyo or Sazanami

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Re: JAN/New Site Game Character Roster

Post by Colme on Tue Feb 26, 2013 1:18 am

Keiichi Morisato wrote:So it runs on Windows 8 now ?

It's always been compatible with all modern versions of windows.

Mg had been working on a Mac port too, but that can probably wait for the completed game.

EDIT: Well I was signed up as a beta tester at first actually. and I did not know that there was a demo 3.0 ready.... the latest I have is 2.6 I think, and thats in a few parts...

I can send you the 3.0 beta if you want to start playtesting.

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Re: JAN/New Site Game Character Roster

Post by Keiichi Morisato on Tue Feb 26, 2013 4:25 am

Colme wrote:
Keiichi Morisato wrote:So it runs on Windows 8 now ?

It's always been compatible with all modern versions of windows.

Mg had been working on a Mac port too, but that can probably wait for the completed game.

EDIT: Well I was signed up as a beta tester at first actually. and I did not know that there was a demo 3.0 ready.... the latest I have is 2.6 I think, and thats in a few parts...

I can send you the 3.0 beta if you want to start playtesting.

I dont remember the last build but it wouldnt open on Win8

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Re: JAN/New Site Game Character Roster

Post by Colme on Tue Feb 26, 2013 4:48 pm

Keiichi Morisato wrote:I dont remember the last build but it wouldnt open on Win8

Sorry, I was thinking Windows 7. I don't know anything about Windows 8, all I heard was it was the new Vista.

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Re: JAN/New Site Game Character Roster

Post by rougeassassin on Tue Feb 26, 2013 9:46 pm

Colme wrote:I can send you the 3.0 beta if you want to start playtesting.

Sure, why not? most if not all of my major projects end this week anyways so I'll be free this weekend and spring breaks coming up for me soon. I am your loyal beta tester. plus in a game I like to find everything in it.

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Re: JAN/New Site Game Character Roster

Post by Colme on Tue Feb 26, 2013 10:09 pm

rougeassassin wrote:Sure, why not? most if not all of my major projects end this week anyways so I'll be free this weekend and spring breaks coming up for me soon. I am your loyal beta tester. plus in a game I like to find everything in it.

Good. I like to hide side-quests in random NPCs so you can't find them unless you talk to everyone and search everywhere. Razz

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Re: JAN/New Site Game Character Roster

Post by Keiichi Morisato on Tue Feb 26, 2013 10:10 pm

I'll do it if you dont have a Windows 8 user already testing it.

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Re: JAN/New Site Game Character Roster

Post by Wampa on Wed Feb 27, 2013 12:22 am

yea next week is spring break for me and i dont have much to do so if you need another tester i'll help also

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Re: JAN/New Site Game Character Roster

Post by rougeassassin on Wed Feb 27, 2013 3:01 am

I'll most likely be going back to my parents for my break and their internet can be a little spotty so It'd be the perfect time. mines in two weeks so that should give me plenty of time o find everything. (:

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Re: JAN/New Site Game Character Roster

Post by Nyako~Mayushii on Thu Feb 28, 2013 6:50 pm

Is it to late?

If not:




I'z be a bubbly person who doesn't take bs from anybody.

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Re: JAN/New Site Game Character Roster

Post by Colme on Fri Mar 01, 2013 4:21 pm

Nyako~Mayushii wrote:Is it to late?

Nah, never.

Also, could someone give a shot to making some convincing sprites for Death Note characters?

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Re: JAN/New Site Game Character Roster

Post by rougeassassin on Sat Mar 02, 2013 5:35 am

I could give that a shot, death note's one of my favorite's and I tend to have an eye for detail, plus it'll give me some needed experince. what program do I have to use?

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Re: JAN/New Site Game Character Roster

Post by Colme on Sat Mar 02, 2013 12:40 pm

You can use whatever you want, but if you think the sprite generator would work I'd recommend that.

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Re: JAN/New Site Game Character Roster

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